AI Initiatives

The Division of Information Technology’s AI site will help the UMBC community with information on using artificial intelligence (AI), especially generative AI (GenAI), to support UMBC’s Administrative, Instructional, and Research efforts. This site has been created to help employees advance their use of GenAI.

We recommend that our UMBC community begin by visiting GenAI Tools, a page that highlights free resources and provides guidance on using GenAI while safeguarding UMBC institutional data safely.

For staff seeking support, we encourage people to look at Administrative AI, as a starting point. Our goal is to save folks time, improve the quality of their work, and increase productivity. We showcase tools that DoIT provides to support these objectives.

We have launched myUMBC Answers, an AI-supported search bar. We are seeking partners to expand this tool. The key to leveraging myUMBC Answers is providing validated and accurate content, such as annual FAQs or handbooks.

Faculty, are encouraged to explore Instructional AI and Research AI. The UMBC Center for AI in the College of Engineering is an excellent resource for AI-related research and innovation.  Stay informed by following the center’s social media chnnels on LinkedIn, BlueskyX, and Facebook.

Members of the UMBC community can subscribe to the UMBC AI Group to receive email about AI-related news and events. If you have news to share with the UMBC AI community or suggestions or comments on the site, please send them to umbc-ai@cs.umbc.edu.

 

AI News

Showing items tagged gamification. Show All

Registration Open for USM Gamification Symposium

Explore how games boost engagement & enhance learning

Registration is now open for the New Designs for Learning: Games and Gamification Symposium! Join instructional designers, faculty, and academic leaders from across the University System of...

Posted: September 8, 2016, 9:45 AM

Call for Proposals: USM Gamification Symposium

Explore how games boost engagement & enhance learning

Do you have a story you’d like to share about gamifying a course? Would you like to immerse others in some aspect of game playing? Have you tried gamifying a course and want to share what didn’t...

Posted: July 29, 2016, 1:52 PM

Save the Date: 9/29 USM Gamification Symposium

Explore how games boost engagement & enhance learning

Join instructional designers, faculty, and academic leaders from across the University System of Maryland in exploring how games and gamification can reinvigorate courses, boost student...

Posted: July 6, 2016, 9:47 AM

Badges, Points, Levels… Oh My! Rewarding & Engaging Students

Instructor adds Blackboard achievements to engineering class

Josh Enszer, a lecturer in the Chemical, Biochemical & Environmental Engineering department, has used homegrown achievements in his courses for the past three years as part of his research...

Posted: May 6, 2015, 12:55 PM

Bb Achievements to Support Competency Based Learning

Use badges to motivate & reward students via gamification

As announced earlier this semester, Winter and Spring 2015 courses will be hosted by Blackboard directly instead of by DoIT. As part of this change, we will also upgrade to the Spring 2014 version...

Posted: November 4, 2014, 1:01 PM